In Red Faction: Guerrilla, the player takes the d' role; a member of the guerrilla, Alec Mason, as it assists Red Faction to disturb and reverse the capacity of the Defense force of Earth (EDF) over Mars. This project is presented to the reader from the point of view with the third nobody, a departure of the series “two preceding plays which were gunners first nobody, a change who Volition claims to want to help the reader to see and d' to appreciate the surroundings where they are destroyed. Most of the centers of play around the play driving Geomod 2.0, which allows the buildings and other structures to take damage, are demolished and l' collapse. In many cases, the buildings to destroy will leave behind him rescue, the form of the play of the currency, which can be used with rescue rewarded while filling of the missions to free new weapons and to modernize those which exist by visiting l' one of the protected residences Red Faction. During the countryside mode, the player is always equipped d' hammer-like weapon, used mainly for the destruction of the buildings and with l' crushing of the enemies, with jusqu' to 3 others weapons or d' explosive devices. The player also has the possibility of controlling the vehicles armed such as the tanks and the walkers for more d' destroying options. Characteristics: * Open world: Carve your own way of the devastations through the vast world in open middle of Mars, starting from l' mining outpost sorry of Parker at the capital city of the EDF shining Eos. * Entirely destructible environment: Use of the improvised weapons, the explosives, and re-equipment d' mining proposed and of the vehicles, a tear through environments entirely destructible exotics and to cut down l' enemy EDF presence of brick per brick. * Multijouor: Red Faction: Guerrillafeatures a robust shutter multijoueurs, with several modes centered on the destruction containing gameplay. Necessary basic configuration: OS: Windows XP/Vista Processor: Intel Core 2 Duet E4400 (2 GHz) Memory: 1 Go Hard drive: 15 free Go Video memory: 128 Mo (ATI Radeon X1300/NVIDIA GeForce 7600) Chart sound: Compatible DirectX DirectX: 9.0c Screenshots: http://i30.tinypic.com/i5u5ok.jpg http://i31.tinypic.com/2h2f95x.jpg http://i29.tinypic.com/seulw2.jpg http://i30.tinypic.com/112afc7.jpg.
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