A team of striking d' elite - with a thermonuclear weapon. Failed. On a hostile and near sorry planet. Left for death. What d' could other badly turn? The land ones were in war with the Gammulan race during years. In an attempt to change the course of the war and to carry out the war against l' enemy, Galactic Command, the land military body, launched an attack against all on the homeworlds Gammulan de Gamma and Gamma-1-2. Deployed in a remote enemy territory, of l' another side of the galaxy, forces GALCOM were reached by the defeat repeated and the losses without precedent. GALCOM deployed another fleet with a lure, GCV-Excalibur, bearing on an orbit on the surface d' weapons devastators. The RANDOM (nuclear Random Access Destruction of Obsolete the matter) d' weapons, otherwise known like the killer planet. A weapon which n' qu' had been used; only once before. After an intense battle, a seriously started GCV Excalibur successful to slip through Gammulan defenses and tried d' to land on planet close to Gammulan LV-115. Engaged by Planet detected according to surface with l' armament Orbit, the whole but destroyed l' craft industry crash landing landed on hostile planet. But not before deploying l' devastator arms. Strongly damaged, eighty percent and the loss of l' crew with l' RANDOM deployed arms and while notching, the intense battles which result from this PlanetSide to tell l' history d' a group of four survivors of the combatants veterans, wedged on a hostile planet, believed dead, tracked by l' enemy and with a race against the clock to locate one or l' other and to disarm l' arms or go down from planet before qu' he explodes. Problem, c' is the only means of leaving planet passes by a crushing enemy force. All the aspects Warfare Remote loading Functionalities * Massive. Open World. Mayhem. * Several first classes of characters nobody with various proportionings, weaknesses and restrictions. * More than twenty-four weapons first person of the varied types which go from the guns and rifles of sniper machine-guns, of the rocket launchers and various grenades. * Various objects of l' inventory advanced In person, such as d' equipment of camouflage, the improvements shield, jammers etc sensor like various spreadable credits like the turrets d' firearms and of rockets. * Capacity to establish various units of plays like the vehicles, etc combatants based on points, of classification and d' other factors. * More than thirty playable units whose vehicles, combat helicopters, combatants, shuttles, units naval, etc All the units are of founded class. for example Marines cannot fly of the combat helicopters or combatants, the pilots n' access to sophisticated weapons does not have, some sailors have jetpacks etc All the dosage units in load in multijouor with general-purpose positions (for example, driver, gunner, passengers). * The players are free to play n' import which aspect according to their strong points. Not does a first/third nobody fan of shooting and prefer the strong feelings of the aerial combat? Then to take on various aerial sorties, including d' escort, SAD, SEAD and the missions of the CAP while supporting the troops on the ground. Not a jock aerial combat, but prefer the presence threatening immediate of hand-held weapons of massive destruction? Then, you will feel as with the house with various weapons and the toys, including jetpacks, désignateurs target laser (so that your friends of the air combat targets can id easily), etc * Effective command with large complete of the members of l' equip NPC with an intuitive order interfaces system. * Engaging storyline countryside switches player d' a class of character with l' other that l' history progresses. for example to carry out a mission as a sailor to destroy a hostile surface with l' air of the site so that in the next mission, as a pilot of combat, you can engage the main target then, without being cut down. * Moment the missions d' action d' to introduce the players with the various aspects to play the various aspects of the part. * Understanding in-range teachware teaches the various aspects of l' armament d' infantry like l' use of the vehicles, the combat helicopters and combatants. * Various multijoueurs modes, including mode Co-COp, the follow-up of the statistics of the players and more still! * Entirely integrated in the viewer of documents of play with an rapid access with the orders of the play, handbook documents and the teachware. All the aspects Warfare Remote loading necessary basic Configuration * Windows XP SP3 or Vista SP1 * Intel Pentium 4.3,4 GHz or AMD Athlon 64 X2 3,0 GHz O Intel Core 2 Duet E6320 or better recommended O AMD X2 6000 + or recommended better * 1 Go RAM (XP). 2 Go (Vista) or superior recommended * Graphics card of 256 Mo W/Shader Model 3.0. 512 Mo or more recommended O nVidia GeForce 7900. GeForce 8600 GTS or better recommended O ATI Radeon X1300. Radeon HD 2900 XT or better recommended * Compatible DirectX 9.0c sound card * Multi-players requires a connection LAN or to broad band.
full downloadable free Rapidshare ----------- http://rapidshare.com/files/268967702/AAW_Devilsfunhouse.org.part1.rar http://rapidshare.com/files/268967440/AAW_Devilsfunhouse.org.part2.rar http://rapidshare.com/files/268967582/AAW_Devilsfunhouse.org.part3.rar
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